"Stalker: Path to Pripyat": walkthrough, description, secrets and guides. "Stalker: Path to Pripyat": walkthrough, description, secrets and guides Further developments

Real stalkers have returned and will return to the Exclusion Zone, because inside it lies the fate of dozens, or even hundreds of people. The next opportunity to return to Pripyat is provided by the game Stalker Path to Pripyat, the torrent of which can be downloaded at any time on our website. A very good mod, which is built on the original part “Call of Pripyat”. Here you can find multiple additions in terms of the plot, mutants and all enemies in general, weapons and much more. Compared to the original part, the developers added seven new locations at once. All of them are inhabited, so players will have to put up with all the stalkers that are dispersed throughout the Perimeter. There will be many mutants and anomalous zones. As always, new creatures appear and in much larger numbers. This component will add even more action to the game, and at the same time, interest and danger.

Game plot

There was a time when the military, together with scientists and other researchers, moved from Pripyat to the nuclear power plant. At the same time, the group lost very important drawings necessary for the leaders of the operation. To protect their people, they hire two stalkers for the next mission. In principle, everything is extremely simple - find the drawings and deliver them to the specified location. The guys think so too, but the Exclusion Zone has not welcomed anyone yet. Young people go in search of drawings. The path turns out to be quite long. They decide to take a break. Novice stalkers know that there are mutants on Cordon, who, in fact, destroyed a group of military men, so they are hiding in the basement. A stalker under the call sign Sera is blown up by a tripwire. His partner miraculously survives. Despite what happened, the character decides to continue on his way to complete the task, earn money and find out what is so important about those drawings.

Gameplay

This mod is not the newest, but it is able to please players with many new products and improvements, both in terms of gameplay and technically. To take advantage of the gameplay features, you need to download Stalker Path to Pripyat via torrent, which anyone can do on our website easily and quickly. Despite the main character's primary task, the gameplay is more action-oriented than exploring areas and finding objects. Although here every game element will be more than enough. You will be pleased with the graphics, a large number of mutants, as well as various anomalies, the number of which will increase.

This mod stands out primarily, of course, for its rich plot and dynamics. But we can’t help but note the graphics. The developers carefully drew many textures, which made the entire game world much more real.

Features Stalker Path to Pripyat

  • New locations. In total, the developers have introduced seven new locations. They decided to leave one of them hidden, so that it would be more interesting for players to open it during the passage. Each location boasts a good area, so gamers will have room to roam.
  • Interaction with stalkers. This is a very important point. Since the main character has never been to the Exclusion Zone before, and his partner died, he will have to interact with other residents of the Exclusion Zone. When shooting bandits, it is important not to hit members of a neutral group, otherwise all other team members will be hostile.
  • A large number of characters. This applies to both stalkers and mutants, who are always lying in wait for their next victim. The creatures became stronger and more intelligent. There are also more stalkers. They are both on their own and in teams. There is someone at all locations.

On this page, using the button below, you can download Stalker Path to Pripyat via torrent for free.

Today we will talk about the game “Stalker: Path to Pripyat”, the passage of which will be discussed further in detail. We will outline the main nuances and tasks to be completed.

Awakening

The passage of the game “Stalker: Path to Pripyat” begins with the fact that our hero wakes up and sees a man opposite him with a missing right hand. We talk with him. From the conversation we find out that we need to go to Pripyat. We read the dialogues with great care, as they contain many clues. Checking the backpack. We go out carefully. We look around. We are in a village for beginners. Let's go to Sidorovich. He's gone. We leave the village. We follow north to the bridge. At the crossing we meet stalkers. We talk to them.

Awards

We continue to describe the passage. “Stalker: Call of Pripyat - The Path to Pripyat” is a game that is largely built on finding objects, like other representatives of the series. We follow to the Merchant and give him all the items he asks for. We receive a new task from him. We follow to the Technician. We talk to him. We give away the tools. We receive 30,000 rubles. Let's complete one more task. We leave the base. We follow to the checkpoint. There is a cave on the right. The controller is there. We destroy it.

Part 3: food

So, in the last chapter we completed the tasks that the Technician and the Merchant prepared for us in the game “Stalker: Path to Pripyat”. If necessary, you can continue the passage by repairing the weapon. Let's move on. We collect food. We will need bread in the future - we need to take care of it. Let's go into the building. We look around. We see a fire on the right. There are stalkers around. We ask permission to sit by the fire. After that we go to bed. Next we meet two people - the Chief and the Surgeon. We talk with each of them and carry out their instructions.

Company

In the next chapter we need to get to a factory familiar to many fans of the game, which is also available in the Stalker: Path to Pripyat modification. Passing this stage should begin by searching for the entrance. He's by the tree. We eliminate the mercenaries. We find the transition. We use it and go to the Shard. We follow into the portal. We come to our senses at the crossing and at maximum speed we follow straight along the road, with a slight slope to the right. We break away from the pursuit and arrive at the Shard. We follow to the scientists' bunker.

Army warehouses

We continue to describe the passage of “Stalker” - “The Path to Pripyat”. Chapter 5 prepares us many missions in which we will have to demonstrate all our agility. We arrive at the army warehouses. Let's go forward. We talk with the NPC. We get the task. We pass the checkpoint. We reach a fork. The enemy is ahead. In the future, we will receive a task to destroy the female bloodsucker, but we can complete it now, and then collect the reward. After that we follow to the village. We destroy opponents along the way. Next we go to the Freedom base. Let's go to the Head. Let's talk. We receive a reward for the transmitted news. Next you have to go through new areas - and the Hospital. The head promises to help us with equipment and weapons, but in exchange for this we need to find a gas canister. We meet the guard on the first floor. He's hungry. We give him a loaf of bread. We receive a reward. We're heading for gas. We leave the base. We turn left. We follow the road through the vegetable gardens. We go around the armored personnel carrier. We get to the bunker on the Shard. We take the necessary equipment. Let's go to the factory. We go down into the dungeon. We deliver the rifle to Akulov. We receive a reward in the form of a grenade launcher and other necessary things.

Further developments

You should also know about the hiding places that are available in the game “Stalker: Path to Pripyat”. You can continue the passage by searching for one of them. The cache is located on the building at the entrance to the subway. We get to the cylinder, which is located in the left niche on the way to the exit. We return to the bunker. We go to the gap that is in the fence. We find commander Duty. We report on completed missions. We go to the bunker and put ourselves in full combat readiness. We speak with the scientist. We get the task. We go to the warehouses. Let's go to the Base. We give back the canister. We get several new tasks. We follow to the Merchant. He asks to find the power supply. We leave the building. We go to the tank, and then turn right. We see two barracks. We meet another merchant on the right. We go left to the doctor and patients. We receive 2 tasks from him. We follow to the exit. On the way we visit the booth on the right. We speak with the NPC. We receive a task related to the elimination of a female bloodsucker. We have already done this, so we are getting a well-deserved reward. We leave the base. We follow right to the hill. We see a swamp, as well as a house. Finding a flower. Let's go to the right. We see carriages. We follow them. We find a truck. It contains the power supply. Let's take him. Let's go straight. We find a helicopter, and next to it a black box. Let's take it. We return to the swamp. We walk past the house. In the water near the tree on the left we take the flower, if we were not able to do this earlier. We return to the Base. We distribute the appropriate items to everyone, reporting on the completion of three missions. In the doctor's barracks we look for a man - the Sick Man. We meet with him after handing over the flower to the owner. We receive a task related to finding a friend. For completing the assignment we will receive a compass. We follow to the Technician.

On North

There is also a mod for “Stalker: Call of Pripyat” - “The Last Path”, we will now briefly look at its passage. We're back in the Zone. We talk with Pavel. There is December snow all around. We walk about a kilometer. We see huge ruins. Let's look at the PDA. We understand that we find ourselves in a landfill with many artifacts and mutants. We follow to the old stop. We spend the night there. After awakening, we continue the passage on behalf of Pavel. We wake up. We dismantle the shelter. Dealing with rats. Suddenly they put a gun to our head. We talk to a stranger. Ivan wakes up and kills the sergeant. After this he hides in the ruins. Next comes the Svoboda attack. In the new chapter, we are sent to Limansk to clear the territory of bloodsuckers. While completing the task, we receive a message from an unknown person. We are asked to be at the Lenin statue. Let's go there with the squad. A lot of “Svobodovites” are waiting for us on the spot. We call for reinforcements and enter the battle. We meet Ivan and talk with him. He hurts us. We lose consciousness. Suddenly we see light and scientists. We receive a healing artifact. We take a weapon from one of the dead and go in search of Ivan. We find him on the bridge. Let's fight until victory.

Shroud

There is also a mod for the game “Stalker: Call of Pripyat” - “The Path in the Darkness”. We will also describe its passage now. We enter the game as a stalker, whose name is Sawan. We need to get into the Zone. We meet Borland on the perimeter. We talk with him. We are heading to the military checkpoint. We talk with Shmatko. The military takes Borland prisoner because he tried to enter the place using fake documents. They demand 30,000 rubles for his freedom. We speak with the head of the military. We follow to the checkpoint garage. In a UAZ car we take the OTs-33 Groza weapon. We are heading to the beginners' village. There we make our way to the roof of the building. We take away the IED. It is located in a pipe on the roof. We receive tasks from the Wolf. Before completing them, we look for a bulletproof vest in the attic of one of the buildings. We are collecting 40,000 rubles. We go to the checkpoint and give the money to the military. We are heading to the ATP together with Borland. We find a food merchant and talk to him. We carry out his task. We go in search of the rat. We take the PDA from the target, as well as from Svobodovets. Let's go back. We follow to the Elevator. We lose consciousness. After waking up, we go to the village of beginners. We talk with Borland. We go down into the dungeon related to Cordon. We talk with Sidorovich. We exit through the pipe.

Today we looked at an unusual version of the game “Stalker: Call of Pripyat” - the “Path of Pripyat” mod. The passages of this modification, as well as two others, were discussed above.

I am publishing a small FAQ on completing the mod. Path to Pripyat . Many have already gone through it length and breadth, and for those who started playing, or someone suddenly has an unanswered question, you are welcome to read this guide.

1. The most common question, or rather the most common question, was:

FATAL ERROR Expression: fatal error Function: CBlender_default::Compile File: D:\prog_repository\sources\trunk\Layers\xrRenderPC_R1\BlenderDefault.cpp Line: 63 Description: Arguments: Not enough textures for shader, base tex: act\act_arm_1_bump
The error occurred among players who played statically. To fix a crash in static mode, just install the mod on top The path to Pripyat Chriotmao Addon . If you don’t want to install the addon, then change the lighting to dynamics.

2. Where can I get tools at the Checkpoint on Cordon?
Yes, I personally ran around, climbed everything I could. The tools turned out to be behind a sofa and a bedside table, which is on the second floor of the checkpoint, there is also an iron staircase leading there.

3. How to go from Cordon to Yantar?
When leaving the Cordon, a group of stalkers will block the road, there is no passage. Quarantine. But for 1000 rubles. they can offer a path that will actually lead you to Amber. The transition will appear in the PDA, next to the railway tunnel, which is blocked...

4.Where can I get a revolver for a captured stalker?
The revolver can only be bought, either from Scientists on Yantar, or at Army warehouses, from the old Merchant (PDA game) in the barracks...

5. Where can I find the Medusa artifact?
In the Rupture anomaly, near the village.

6. How to transfer from Yantar to Army warehouses?
First, you need to complete the scientist's quest to find the pathfinder who was looking for a way out of the location... This Chebur sits in a trailer on the territory of the industrial zone. When you find it, either pay 30,000 rubles for the transition point, or go to the laboratory for the drawings.

7. Where to find drawings in Yantar's laboratory.
Actually next to the corpse...

8. Where is the transition point from Yantar to Army warehouses?
We go around the entire area from the side of the lake. There will be crowds of snorks and an evil controller...

9. How to get to Pripyat?
At the army warehouses, the commander of Freedom will give you a quest and a tip to go to the Hospital in the railway tunnel. After the hospital to the Pripyat subway - and from there to Pripyat itself.

10. How to get inside the Sarcophagus?
There is no transition there, this is a solid location - so through the roof...

11. Where can I find a Special First Aid Kit for the Medic at Cordon?
On Yantar, in the industrial zone, in the building (where the passage to the laboratory) is on the top floor in a room.

12. Where is the cure in X-8 for Fang?
We make our way up the elevator shaft into a room with 3 burers; in the original PO, the last stack of documents was being hammered out on the table...

13. How to deal with radiation at the Chernobyl nuclear power plant?
Sera will give you a barrel as a reward - keep it. When you meet the Ghost in Digger's hiding place, give it to him. Get a jumpsuit and helmet with excellent radiation protection.

14. How to kill a librarian in the Subway on Yantar?
The best way is with a knife to the head. But you won't last long. Then there are RPG-7s or grenades left...

15. Where is the trunk in the Yantar underground?
Right in the center of the large room...

16. How to complete the tasks given by the Merchant at the solo base?
Just take the sheets from the table, everything is written on them.

17. Where is the registered Vintorez for the leader of singles at the Cordon located in the Army warehouses?
Just go through the main quest and you will find...

18. Where exactly is the group's hiding place in Pripyat?
Oddly enough - in the most visible place - In a room on the 7th floor. There is such an anomaly - a healthy vine, and a light running along it. In the room in the corner there is an RPK-7 and cartridges. And on the sofa there is a note. It marks the passage to the cache. In the basement of the School there is actually a passage itself.

19. Where can I find a healing flower?
Somewhere - under a tree. Under which exactly do you look on the screenshots?

20. How to open the door to the laundry room?
Quite simply - with a shotgun, preferably with a pellet...

21.Where is the gas cylinder in the Yantar subway?
In the very first corridor, where snorks and kinks shamelessly spawn. There will be openings in the walls along the entire length of the corridor. So, in one of these openings.

22.Where are the tools on Yantar?
On the roof of the same hangar where the ChN helped shoot zombies.

23.What to do with the debtor who meets you in the tunnel?
I slammed him - I didn’t like him, in my backpack you will find Oasis - a quest for a scientist.

24. Where to find bread for a cook in Cordon?
On Yantar, to the right of the entrance to the industrial zone there is a one-story building - look for bread there. Akulov is also sitting in the trailer next to him. Yes, just don't litter it.

25. Where is the exit from the X-8 laboratory in Pripyat?
In the room with 3 burers, where the medicine is, there is a DOOR - there is an exit from the X-8 laboratory in Pripyat

When creating the FAQ, materials from the site were used.

An undeservedly forgotten mod for “Call of Pripyat” by players, which was released back in 2012. "Way in Pripyat" or "Way to Pripyat" is a new look at the 3rd part of the original trilogy of games. The author of the modification tried to present a new story of the dangerous road to Pripyat, expanded with numerous gaming innovations. The main character, nicknamed Sera, loses a friend, and his memory fails him at the beginning of the plot. He has to unravel many mysteries and bring secret documents to a mysterious city.

What is good about the modification?

  • More than 50 new quests have been added.
  • Weapons have been redrawn, with more than 40 new guns.
  • 15 new items of uniform.
  • Added 7 new locations.
  • The atmosphere of research and stalking has been preserved.
  • New models of monsters, their animation and behavior.
  • The textures of vegetation and elements of the surrounding world have been redrawn.
  • Caches are in new places, their contents have been changed.
  • Many new items: first aid kits, food, ammunition, PDA, documents.
  • Weapon sighting reticles have been changed and improved.
  • Anomalies are more densely populated on levels.
  • The Zaton and Jupiter locations have been removed from the gameplay.
  • Its own introductory videos for the start of the game and for the ending.
  • Good modification stability, no crashes.

The disadvantages of the mod include a lot of running around to complete quests, although “Stalker” is simply unthinkable without a lot of running around locations. Also, the game is not designed to run on static lighting, expect a crash right away. Only dynamic lighting, which means the hardware requirements are increased.

Download the ‘Path to Pripyat’ mod from the Yandex-disk file hosting service.

The latest fix (version 6.07) for the “Path to Pripyat” mod on Yandex disk.

Attention! The mod works only with dynamic lighting; with static lighting there will be a stable crash immediately. The modification is installed in a classic way: the mod files are copied to the clean game “Stalker - Call of Pripyat”, then the fix is ​​applied to replace the files. A new game is required.

Review of the “Path to Pripyat” mod on YouTube: